Xbox Series X loads Gears 5 four times faster than on Xbox One, The Coalition’s Mike Rayner has declared.
~Mike Rayner.With the Xbox Series X, out of the gate, we reduced our load-times by more than 4x without any code changes. With the new DirectStorage APIs and new hardware decompression, we can further improve I/O performance and reduce CPU overhead, both of which are essential to achieve fast loading. As we look to the future, the Xbox Series X’s Sampler Feedback for Streaming (SFS) is a game-changer for how we think about world streaming and visual level of detail.
We will be exploring how we can use it in future titles to both increase the texture detail in our game beyond what we can fit into memory, as well as reduce load times further by increasing on-demand loading to just before we need it, instead of pre-loading everything up-front as we would use a more traditional ‘level loading’ approach.
Microsoft has confirmed that Xbox Series X will add HDR to backwards compatible titles. In fact, the functionality is a combination of machine learning and algorithms based on Gears 5‘s HDR technology.
Xbox Series X is planned for a holiday 2020 release.