Cyberpunk 2077 is the first CDPR game that has encounter and combat designers

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From here a new key part of CD Projekt Red takes over: encounter and combat designers. These roles didn’t even exist at the Polish studio during development of The Witcher 3.

“In this game all those awesome playstyle sequences that we have seen, they’re mainly done by the encounter design team, and by the combat design team, so they’re looking into it – this is something we didn’t have to do in The Witcher, we didn’t even have the budget and the team and so on to do so,” Sasko said.

“Right now we have a separate team, a small one, that we’re working together with and they’re just adding ideas, implementing things, iterating, reviewing that part, just make sure that the combat feels good, that everything that happens just has correct rhythm and so on, because honestly it’s super easy to screw it up.”
 
The more I hear about this game, the more I love it. Still not sure whether I'll get it though because I'll have to wait and see how the gameplay looks when it comes out.
 

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