Well, I want the franchise to return in a way that makes sense. I would settle for another mediocre one, just so we get something at all. Licensing characters for non canonical crap just isn't going to cut it. But I suppose the franchise was never that huge to begin with. Critical praise is important, and the series more or less peaked in 2001, but you also need that commercial viability. I'm not sure how they could incorporate that, because most of the big selling video games are way too action oriented. That's just how it is in the market today.
When the games went Hollywood after 2006, I realise some of the magic was lost. It's like when Shinji Mikami left Capcom in 2005. But I would have still purchased new Silent Hill games over the past 8 years, had there been any released. Even the bad ones still boasted of having a good enough storyline.
With Mikami gone, Capcom slowly ruined the Resident Evil series, but it's still a franchise I love too much to abandon. Similarly, Team Silent leaving Konami was what ultimately lead to a decline in quality, as the gameplay for example ended up so clunky.
Team Silent would have to return to make the series recapture the splendor it once had. Or we would just get something lame once more. Although as I pointed out, 9 million versus 110 million with Capcom's franchise is like trying to fill in an abyss. Konami likely knows that.