I think Blizzard is slow in reaction to Private servers is that Blizzard is trying to force the old game into the new infrastructure... you know square peg into round hole sort of thing. Private servers aren't trying to do that.
Obviously, Blizzard's Classic and private server won't be the same. But on that note, Blizzard will get the raids and dungeons up and running they way they should be running as opposed to the private servers who just don't have the code to do it. So in essence, private servers aren't true to classic any more than Blizzard will be.
Now the reason for waiting has more to do with the fact that a Blizzard server isn't going to be constantly hounded by DSoD attacks, or go down for lengthy amount of times, or have the real possibility that they will be shut down at any moment.
People want the old play style back with the promise of stability. Private servers can't promise that. People can and have been playing private servers... but the reality is, they are hosted on the other side of the world so ping is horrible for NA players and the player base really comes mostly from the other side of the world... so play times are also affected. It's dead as a door nail during peak NA times but bristling with activity when you would normally be asleep or at work.
Obviously, Blizzard's Classic and private server won't be the same. But on that note, Blizzard will get the raids and dungeons up and running they way they should be running as opposed to the private servers who just don't have the code to do it. So in essence, private servers aren't true to classic any more than Blizzard will be.
Now the reason for waiting has more to do with the fact that a Blizzard server isn't going to be constantly hounded by DSoD attacks, or go down for lengthy amount of times, or have the real possibility that they will be shut down at any moment.
People want the old play style back with the promise of stability. Private servers can't promise that. People can and have been playing private servers... but the reality is, they are hosted on the other side of the world so ping is horrible for NA players and the player base really comes mostly from the other side of the world... so play times are also affected. It's dead as a door nail during peak NA times but bristling with activity when you would normally be asleep or at work.