Valve on the Future of Half-Life Plus Other Inside Stories


We take Unfiltered on the road to Valve Software in Bellevue, Washington and interview Valve veteran Robin Walker and one of Valve's newer developers Chris Remo (formerly of Campo Santo) to discuss a range of topics, from the origins of The Orange Box to Half-Life: Alyx's sound design to Left 4 Dead 3 and Portal VR to, yes, Half-Life 3.

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