In the interview, Shuhei Yoshida explained how PlayStation 3 was by far the hardest console to develop on in Sony history, and how PlayStation 4 was specifically made to avoid repeating this mistake.
Shuhei Yoshida added that developers can’t focus on making their games if they need to focus on overcoming the inherent difficulty of developing on complicated hardware. As such, Sony is striving to make it as easy as possible to develop on PlayStation hardware. Yoshida said that’s what the company had in mind when making the PS4 and that’s what they have in mind for the PS5.
Shuhei Yoshida also mentioned that many developers are telling Sony they never worked on a console as easy to develop on as PS5.
The latest issue of Dengeki PlayStation magazine included an interview with Shuhei Yoshida, who explained Sony made it very easy to develop games on PS5.