There have been so many hints over the last several months, massively hinting that the series is returning. I do not see that as a coincidence.
Now is the time. But to be honest, while a remake may sound appealing, I believe companies should push on forward. Like, you know how Capcom is stuck doing so many RE spin off titles, set in 1998. It's somewhat sad to see, because I feel that story with Raccoon City being nuked, was done and dusted 21 years ago, with the original 3: Nemesis ending that part of the main plot rather decisively. It still blows ass that they abruptly ended the plot aspects around Umbrella, after Alexia Ashford was defeated. That's because the whole series up to Code: Veronica set up a future fight against the company, and that didn't play out as planned. Sure, I mean, yeah, we got it in The Umbrella Chronicles, but RE4 beforehand just totally went off the tracks, pretty much abandoning the roots and adding in a weird science fiction story about parasites. While I've always liked RE4 as a solid action game, it's not a great RE game, nor does it even resemble one.
Since that time though, we've had both Outbreak expansions, Operation Raccoon City, Umbrella Corps, both Chronicles games, and also Project Resistance. Now, I understand that this era with Raccoon City and whatnot, was the "golden age" for the franchise, but they're trapped in that repetitive loop of milking that time period. It's like Capcom has backed themselves into a corner, creatively.
A remake of Silent Hill technically already occurred in 2009, with Shattered Memories. So what's really the point in revisiting that era again in this generation? It wouldn't be hard for them to make a reboot, but have an all-new story to it, as was the case with P.T. and what would have been Silent Hills, had Konami been on great terms with Hideo Kojima. All of the games weren't really sequels either. Only 3 was a direct sequel to the original, but in a manner of speaking, they could reboot the series as much as they want, and nobody would probably even really take the time to notice any major connection, or lack thereof. But I think they would probably want to disassociate themselves from some of the games that were commercial and critical failures. In that case, I fully understand why a soft reboot would be important.
To cut a long story short, I'm against remakes, because it suggests a company has gotten creatively stifled in a sense.