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Considered part of the Quintet Creation Trilogy, Terranigma was the culminating tour de force from the Japanese studio behind 16-bit games like Actraiser, Illusion of Gaia, and Robotrek. It was never released in North America (though it received a translated version in PAL), explaining why most of us here in the States, including myself, never heard of the game growing up. I discovered Terranigma thanks to Kotaku readers and played through it a few years ago, loving it and even writing about my encounter with a tragic goat. I recently revisited the game and was elated to confirm my initial feeling that Terranigma is one of the greatest RPGs ever made.

The Brilliant 16-Bit JRPG About The Death And Rebirth Of The World
Considered part of the Quintet Creation Trilogy, Terranigma was the culminating tour de force from the Japanese studio behind 16-bit games like Actraiser, Illusion of Gaia, and Robotrek. It was never released in North America (though it received a translated version in PAL), explaining why most...
