Crytek working on unannounced Ray-Tracing AAA-title

Maddox

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  • Be the vision holder of technology, take initiatives and push departments to create the best project possible following the Game Vision.
  • Work closely with the Game Director to drive the development and manage the engineering team for the project.
  • Coach and mentor Technical Leads and take an active role in hiring new engineers.
  • Define the technical requirements, development strategy and roadmap. Help driving its execution.
  • Work with the engine team to streamline development roadmap and priorities across different teams and products.
  • Work closely with leads of all discipline to evaluate project scope and design on their technical requirements and feasibility and direct the development to fit into those requirements.
  • Check the state of development tools and production pipeline regularly to fit to project requirements.
  • Plan the pre-production of new game projects to outline technical challenges and avoid barriers during the development.
  • Establish technical quality level of the product (coding standards, performance and scalability of features and services).
  • Produce and maintain plans for mitigation of technical risks across development teams.
  • Ensure smooth production together with Dev Management and Technical Leads.
  • Aid in setting up financial roadmap and estimation of production costs.
  • Collaborate with other technology teams on a technical and knowledge sharing level.
  • Keep up with latest technology trends.

 

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