Legend of Zelda: Tears of the Kingdom dynamic fps, static fps, visual fixes patch collection [v.0.5.0]

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Install Instructions
Download Mods.zip, and extract your desired mods into the game's mods directory.

Important Notes:
Note that you should not set the emulator speed% past-or-below 100% to target a higher framerate. This will cause unintended behavior, and will technically (not visually) accelerate time.

Yuzu:
Note that you can get achieve higher framerates with the DynamicFPS patches by pressing `Ctrl + U` to unlock the framerate. Keep in mind that this may introduce extra stuttering, and use more resources. Furthermore, this will cause unintended behavior, and will technically (not visually) accelerate time.

Ryujinx:
Note that you can get achieve higher framerates with the dynamic versions by disabling vsync. Furthermore, This will cause unintended behavior, and will technically (not visually) accelerate time.

Common User Error:
  • The Game is softlocking when I press continue on the game over screen: You are on game version 1.0.0, update to the latest version of the game.
  • If you are using reencoded 60 fps cutscenes, and their internal framerate is 30 fps, you must modify these files so that their framerate is 60, or they will run at 50% speed.

Known Bugs:
  • With the 60fps_static, the background blur effect in the weapon switch UI and other similar effects appear completely black. Note that there seems to be a separate mod which fixes this by modifying some game files. I am not including it here since it provides game files.
  • See the known issues listed on the reddit post for the DynamicFPS mod
  • VisualFixes_1008P_FXAA_On/Off_FSR_Off and VisualFixes_DisableFXAA will crash your game if you are on version 1.0.0.

Mods that are included which I did not make:
  • ChuckFeedAndSeed's Dynamic FPS patch
  • theboy181's 60FPS cutscene fix patch and disable dof patch
  • some of patchanon's visual fixes
  • Resolution mod by Zeikken, Socats, and Darktalon
  • Anisotropic fix by Wollnashorn
*Note that if you are the author of one of these mods, and do not want me to include them, let me know and I will remove them. I am including these to try and make the installation process easier.

Patch descriptions:
  • 20fps_stable_static: sets the game's framerate target to 20 fps, and scales the game time to run at 20fps.
    • Do not mix with 30fps_stable_static
    • Do not mix with 60fps_stable_static
  • 30fps_stable_static: sets the game's framerate target to 30 fps, and scales the game time to run at 30fps.
    • Do not mix with 20fps_stable_static
    • Do not mix with 60fps_stable_static
  • 60fps_stable_static: sets the game's framerate target to 60 fps, and scales the game time to run at 60fps.
    • Do not mix with 20fps_stable_static
    • Do not mix with 30fps_stable_static
  • CutsceneFix_stable: Reduces your framerate to 30fps when you are in a cutscene.
    • Do not mix with Dynamic FPS
  • DynamicFPSv1.5.1: Chuck's Dynamic FPS mod. Scales the game to run at the correct speed no matter your framerate.
    • Do not mix with Cutscene Fix
    • Do not mix with DynamicFPS++
    • Do not mix with DynamicFPS++30
    • Make sure to reenable the relevant lines in the 60 fps pchtxt file if you are using this with static 60 fps
  • DynamicFPS++: My version of DynamicFPS. Includes static 60 fps, and cutscene fix.
    • Do not mix with Cutscene Fix
    • Do not mix with DynamicFPS
    • Do not mix with DynamicFPS++30
    • Do not mix with 20fps_stable_static, 30fps_stable_static, or 60fps_stable_static
  • DynamicFPS++30: My version of DynamicFPS. Includes static 30 fps, and cutscene fix.
    • Do not mix with Cutscene Fix
    • Do not mix with DynamicFPS
    • Do not mix with DynamicFPS++
    • Do not mix with 20fps_stable_static, 30fps_stable_static, or 60fps_stable_static
  • VisualFixes_1008P_Chuck: Sets the game's internal resolution to 1792x1008. This uses the old pchtxt method, and seems to be more stable than the newer method.
    • Do not mix with VisualFixes_1008P_FXAA_On/Off_FSR_Off
  • VisualFixes_1008P_FXAA_Off_FSR_Off: Sets the game's internal resolution to 1792x1008. This also disables Dynamic Resolution, and FSR, so you should not use it alongside other mods which do the same thing.
    • Do not mix with VisualFixes_1008p_Chuck
    • Do not mix with VisualFixes_DisableFSR
    • Do not mix with VisualFixes_DisableFXAA
    • Do not mix with VisualFixes_DisableDynamicResolution
    • Note that this currently causes game version 1.0.0 to crash. If you are on 1.0.0, either update your game or disable this mod
      • If you opt to disable the mod, you can alternatively use Chuck's version
  • VisualFixes_1008P_FXAA_On_FSR_Off: The same as VisualFixes_1008P_FXAA_Off_FSR_Off, but with FXAA enabled.
    • Do not mix with VisualFixes_1008p_Chuck
    • Do not mix with VisualFixes_DisableFSR
    • Do not mix with VisualFixes_DisableFXAA
    • Do not mix with VisualFixes_DisableDynamicResolution
    • Note that this currently causes game version 1.0.0 to crash. If you are on 1.0.0, either update your game or disable this mod
      • If you opt to disable the mod, you can alternatively use Chuck's version
  • VisualFixes_AnisotropicFix: Makes Anisotropic Filtering work correctly on emulators by changing the filtering type of certain textures. What is anisotropic filtering?
  • VisualFixes_DisableDynamicResolution: Disables the built-in dynamic resolution feature. Dynamic Resolution adjusts the game resolution (reducing visual quality) on the fly to improve framerate.
    • Do not mix with VisualFixes_1008P_FXAA_On/Off_FSR_Off
  • VisualFixes_DisableFSR: Disables the built-in FSR upscaler. FSR is an upscaling technique which is used to improve image quality with lower resolutions.
    • Do not mix with VisualFixes_1008P_FXAA_On/Off_FSR_Off
  • VisualFixes_DisableFXAA: Ensures that FXAA is disabled. What is FXAA?
    • Do not mix with VisualFixes_1008P_FXAA_On/Off_FSR_Off. Note that this currently causes game version 1.0.0 to crash. If you are on 1.0.0, either update your game or disable this mod
    • Note that this mod is a folder which contains different versions of this mod for each version of the game. Choose the version which corresponds to the version that you are using.
  • VisualFixes_DisableQualityReduction: Disables the built-in LOD reduction in response to low performance. This should improve image quality at the cost of performance.
  • VisualFixes_DisableTargetingDOF: Disables the depth-of-field effect when targeting. What is depth-of-field?
  • VisualFixes_ShadowResolution: Sets the shadowmap resolution to 1024x1024, with other options listed in the file. What is a shadowmap?

"What mods are you using":
I haven't really gotten around to playing the game yet, but with the short spouts I have played, this is my current mod list:
  • VisualFixes_1008P_FXAA_Off_FSR_Off
  • VisualFixes_AnisotropicFix
  • VisualFixes_ShadowResolution
  • Dynamic FPS
  • 60fps_stable_static

Mod credits: ChuckFeedAndSeed, patchanon, somerandompeople, SweetMini, theboy181, Wollnashorn, Zeikken
Additional credits: Darktalon, Socats
Current source for 0.5.0 is at Bitbucket
 

Attachments

  • Mods.zip
    1.3 MB · Views: 4

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