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Xbox Marketing GM Aaron Greenberg responded to criticism about Halo Infinite's graphics, saying:
More here:
Listen, we're in the middle of a global pandemic. It's July, we're far from [launch in] Holiday, you're seeing a work-in-progress game.
The other thing I'll just say is: it is a work-in-progress. I can tell you, because we see build check-ins every week, and they make progress week after week, so between now and Holiday it's just going to get better and better.
It's very hard to show the full power and graphical fidelity of what Xbox Series X will be able to deliver for you over a stream. Go back and look at it in 4K 60.
More here:
Halo Infinite Demo Was a Work-in-Progress Build, But Running on a PC as Powerful as Series X - IGN
Xbox Marketing GM Aaron Greenberg notes that Halo Infinite's campaign gameplay premiere displayed a "work-in-progress" build of the game.
www.ign.com