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Hey,
I am Cesc, from Girona. I am a music composer specialized in music and sound for film and video games.
I just wanted to open a discussion about the best way to get involved in a video game as a music composer or sound designer. Lately it's been so hard for me to find a job, and I think that it's been the same for a lot of music composers.
In my case, I don't know if it's because of my portfolio, my presentation, and so on. I let you a link to my portfolio so you can have some context. (vimeo.com/cescmozotamusic)
What do you think is the best way to find a job as a music composer or sound designer? Is it enough with a good variety of music samples? Or is there need of something else?
Thank you so much,
Cesc
I am Cesc, from Girona. I am a music composer specialized in music and sound for film and video games.
I just wanted to open a discussion about the best way to get involved in a video game as a music composer or sound designer. Lately it's been so hard for me to find a job, and I think that it's been the same for a lot of music composers.
In my case, I don't know if it's because of my portfolio, my presentation, and so on. I let you a link to my portfolio so you can have some context. (vimeo.com/cescmozotamusic)
What do you think is the best way to find a job as a music composer or sound designer? Is it enough with a good variety of music samples? Or is there need of something else?
Thank you so much,
Cesc