Video game reviewers are sellout clowns


Dec 8, 2020

After years of hype, one of the biggest publicity and marketing campaigns any video game has ever received, and roughly 8 million pre-orders, CD Projekt Red released Cyberpunk 2077 on Dec. 10. You may have heard about it. The game has turned out to be a mess: riddled with bugs and glitches, clearly unfinished at the time of release, all but unplayable on the last-generation consoles (Xbox One and Playstation 4) used by a plurality of its consumers. Even for those relatively few gamers playing it on high-end gaming PCs, where it reportedly performs better, Cyberpunk 2077 turns out to fall wildly short of the supposed revolutionary ambition and advancement promised by its hype cycle; the best, least glitch-riddled experience of it is just that of another familiar type of game.