The way we work has changed.
Social distancing and isolation measures designed to fight the spread of COVID-19 have shifted almost the entire industry to a remote working model, with people having to carve out a productive space in their own homes.
We've dedicated plenty of articles to how best to work remotely, but we've not really explored where. To address this, we invited developers and other games professionals to share their work-from-home set-ups:
John and Brenda Romero, co-founders, Romero Games
Brie Code, CEO and creative director, Tru Luv
Sam Lake, creative director, Remedy
Reika Yoshino, 3D environment artist and art production manager, Thatgamecompany
Raul Rubio, Tequila Works