Sea of Stars by Sabotage Studio - RPG prequel to "The Messenger"

Nat

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Sea of Stars heads to consoles and PC in 2022.

  • Engaging turn-based combat. Combat gameplay includes active player input during attack animations (timed hits), multi-character combo attacks, boosting, and strategic defense options to hinder enemies while they are channeling powerful attacks or spells. For a more immersive experience, there are no random encounters or transitions to separate battlefields, and no grinding. Both navigation and combat happen in the same environment.
  • Unshackled traversal. Swim, climb, vault, jump off or hoist up ledges as you run through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tile-based movement.
  • Prequel story set in The Messenger’s universe. Dozens of original characters and story arcs will take you on a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars does its RPG duty of exploring classic themes of adventure and friendship, while also being chock-full of the unexpected twists and events you’ve come to expect from a Sabotage production.
  • Full-on dynamic lighting our custom-made render pipeline allows the creation of a breathtaking world coming to life by pushing the limits of 2D pixel-art games.
  • The Sabotage treatment on the turn-based RPG genre. Every system has been deeply analyzed to create an experience that pays respect to retro classics, while reworking some elements in order to offer a modernized experience free of irritants and overly lengthy sequences.







 

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