Persona 5 Royal Character Designer Interview on New Characters, Art Direction, Speculation on Kasumi Being a Female Protagonist

Maddox

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Q: In between P5 and P5R, there were other developments such as the anime. Did those influence your art?

Soejima:
Of course. We put particular care into the protagonist, since he’s a representation of the player. There are as many protagonists as there are players. When that goes through other forms of media, the players’ so-called “collective unconscious” form a commonly accepted interpretation of the character. In P5R, we follow that and draw him in a more adventurous way. However, the P5 protagonist is probably still only 50% of the way there compared to the P4 protagonist. We went a bit too far with the P4 protagonist. *laughs*
 

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