News Path of Exile June expansion announced

Chris Pineson

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Good news, Path of Exile's newest League expansion, PoE: Harvest, tasks players will literally be farming enemies and the harvesting their Lifeforce.

The developer Grinding Gear Games now is preparing to start Path of Exile's next official league. Path of Exile: Harvest takes players to the mysterious Sacred Grove, which is an ancient garden where unconventional flora takes root. The expansion in June will have Path of Exile players growing crops of enemies, which when defeated is turned into a crafting Path of Exile Currency called Lifeforce. Players will be able to begin farming their very own Harvest Lifeforce starting June 19, 2020.

If you think that Path of Exile: Harvest expansion sounds a bit like an odd sort of farming simulator, well, that's because it is, in fact. The Sacred Grove is, for the most case-scenario, the player's inherited farm. It's a relatively small patch of earth where the players can plant all manner of incredible seeds. And for Seed Caches will be wearable in Path of Exile's explorable areas. Please notice that these seeds are varied in nature and they can grow into all manner of monsters. In order to grow more challenging enemies, all players will have to carefully arrange and then grow a large variety of crops.

Let me give you a for instance, a Wild Bramblebuck Bulb is a tier 3 seed that generates a level 78 monster when it's ready to be harvested. As a seed, it has 15 Growth Cycles, and with each Growth Cycle requiring 20 units of Vivid (yellow) Lifeforce. In order to grow at all, four other tier 2 Wild Plants need to be grown adjacent to it. And of course, those tier 2 plants will have their very own requirements, making for a sizable pack of enemies when they are harvested. It an all-new type of gameplay for PoE.

As a matter of fact, harvesting itself is quite an exciting event. Once fully grown, packs of plants do not activate on their own. That asks the player drops a harvesting machine of sorts next to them which then can be activated, causing each of the plants to sprout their respective enemies. Action Role-Playing Game players then take care of those enemies just like normal. As the player slays each enemy, it then turns into Lifeforce of its respective type or color. It's a perfectly morbid Path of Exile idea.

As long as Lifeforce has been harvested, that means the players will be able to use the PoE Currency in a variety of methods. They can spend it to upgrade items or craft something brand new. They can store it for later so as to buy more expensive crafting options. Or it can be used to grow other crops, cause you know plants in the Sacred Grove are obviously quite cannibalistic.

Players in Path of Exile participating in the Harvest League might at first think themselves uninterested in just farming. However, in just a matter of days, they will notice themselves with a sprawling network of yellow, purple, and blue plants, as well as the mechanisms needed to make them grow. If you want to grow a Legendary enemy like the three primordial beasts, Ersi, Janaar, and Namharim, that requires more than just a green thumb. Only the best gardeners will get the best rewards.
 
If you check their may announcement, they are pretty much keeping up with the updates they promised. So they seem to be doing pretty okay on that. I only want to know if they are going to keep up with their development journey on twitch and other places as they used to.
 
If you check their may announcement, they are pretty much keeping up with the updates they promised. So they seem to be doing pretty okay on that. I only want to know if they are going to keep up with their development journey on twitch and other places as they used to.

things get busy and doing updates takes too much time, just as long as they update in one place is good enough.
 

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