Monster Hunter Rise details exclusivity, money-exchange, PC requirements, more

Clout

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May 30, 2020
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After much idiocy and speculation floating around the PC version of Rise, I've decided to compile all of the info relating to this from the Capcom leaks. Quick Summary: Nintendo Exclusivity Terms Stories 2 and Rise Collab on PC Rise PC Plans/Mkt Rise Technical Specs



Regarding frame rate
30FPS limit, 60FPS limit, FPS fluctuation (essentially no upper limit) option
By adding an upper limit of 144 and 165 as a bonus, it corresponds to two specifications of currently popular monitors. According to the feeling of CES held in January, it is expected that 240Hz (240FPS) monitors will become popular in the future.
Note: PC games PC games support variable refresh rate modes such as G-SYNC and Free Sync (no extra coding required)
Monitor output resolution
Allows you to output any resolution according to your monitor / Windows environment
Do not hard-code the output resolution or limit it to 720p (Switch handheld mode) or 1080p (docking mode)
Input / output device optimization
Key binding / customization, mouse input optimization using direct input (avoid analog stick emulation)
UI navigation via mouse / keyboard
Fine-tune / options for baseline graphics and video output performance
Texture filtering, antialiasing, anisotropic filtering, shadow quality options, V-sync ON / OFF.
The game should support full screen, window mode, and borderless window mode
21: 9 (ultra wide) and other graphics related support

Leak fun fact, there's an entire marketing ppt devoted to why petting the dog is a feature that has to be in MH Rise, it directly cites @CanYouPetTheDog and has multiple screenshots of the account with the RT count. This was an actual marketing document at Capcom.
 
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