We are a small gaming studio working on "Lingolish: Code-Breaking Word Game". This is our journey from the very beginning to where we are now!
1) Created a few game modes with limited time, chances, or playing against monsters or robots of different difficulties
2) Arranged game modes within a story to create a sense of achievement and prevent boredom.
3) Reviewed players progress and added challenges at levels we noticed drops
4) Created missions, draws, and challenges to keep players engaged on a daily basis
5) Embedded our story within a comic like series of backgrounds that players unlock as they progress
(a picture of a game mode (monster or basic))
Any comment or feedback about the game or our development procedure is very well appreciated.
- The beginning:
- At the moment:
- Challenges on making a word game app:
1) Created a few game modes with limited time, chances, or playing against monsters or robots of different difficulties
2) Arranged game modes within a story to create a sense of achievement and prevent boredom.
3) Reviewed players progress and added challenges at levels we noticed drops
4) Created missions, draws, and challenges to keep players engaged on a daily basis
5) Embedded our story within a comic like series of backgrounds that players unlock as they progress
(a picture of a game mode (monster or basic))
Any comment or feedback about the game or our development procedure is very well appreciated.