Let's Talk Accessibility & Inclusivity! How Do We Ensure Games Welcome ALL Players?

Joined
Jan 7, 2025
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Something I'm super passionate about (and constantly learning about!) is making sure the games we pour our hearts into can actually be enjoyed by everyone. That means really focusing on accessibility (a11y) and inclusivity from the ground up.

It's such a vital area, but knowing the best practices and how to implement them effectively can feel like a big mountain to climb!

So, I'd love to tap into this community's amazing experience: How do you approach ensuring your games are as accessible and inclusive as possible?

I'm curious about:
  • Key Features: Beyond the basics (subtitles, colorblind modes), what are some high-impact accessibility features you prioritize?
  • Design Philosophy: How do you bake inclusivity into your character design, narrative, and world-building authentically?
  • Testing & Feedback: How do you effectively test with diverse players and incorporate feedback from accessibility consultants or players with disabilities?
  • Tools & Resources: Any must-have tools, guidelines (like WCAG principles applied to games?), or inspiring talks/articles you'd recommend?

Seriously excited to learn from your experiences – the wins, the challenges, the resources! Let's share insights and help make gaming a more welcoming space for all players.
 
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