Lego Star Wars: The Skywalker Saga Review


Lego Star Wars The Skywalker Saga is a large game. I've only completed 38.84 percent of the game despite having beaten all 9 of the main series Star Wars films reproduced here. And, given that I'm enjoying the game's subsequent peripheral activity possibly more than the core experience, it wouldn't be fair to rate the game only on the basis of its primary offering (which isn't often that fantastic). If you're intending on picking up the game when it comes out on April 5, 2022, I can at least give you a solid indication of what to anticipate.

The Skywalker Saga is, at its core, a massively ambitious reproduction of the whole Star Wars world. You can choose between playing the prequels or the more modern Skywalker saga after finishing the original trilogy (with nothing left over from 2005's initial LEGO Star Wars). That's a total of nine videos, each of which lasts about two to three hours on the initial playthrough. Then it's on to finding all of the characters, blue Kyber bricks (there are 1,166 to collect — eek! ), ships, and data cards.

Lego Star Wars: The Skywalker Saga Review​

So, how are the movie sections? They're brick-for-brick recreations of the movies. They're also, predictably, exceedingly ridiculous, with a slew of sight gags and inside jokes (such as Anakin Skywalker's disembodied voice remarking "I hate sand" amid otherwise ultra-serious flashback sequences). And it may be downright hilarious at times. There are also evident references to other games like Crazy Taxi, as well as larger Star Wars-related pop culture, such as a level named "the Chewbacca Defense" (South Park) and a reference to Bad Lip Reading's fantastic ballad about Yoda and the seagulls. It's the creators' complete understanding of Star Wars and all that surrounds it that makes Lego Star Wars: The Skywalker Saga work so brilliantly. When you add Wicket and C-3PO into your squad at the same time, it prompts a conversation on how his programming precludes him from being a deity, as an example of TT Games' attention to detail.

However, throughout the most of the main campaign, the gameplay is pretty rudimentary. It's no surprise, given that the series has followed the same blueprint for three generations, but that design is probably defective in any case. That is, you spend 99 percent of your time smashing things for a business that is all about creativity and construction. You'll need to shatter pretty much every breakable piece in the early stages to get the 'True Jedi' honour, thus it's a necessary.

However, after you obtain the first brick multiplier, this obstacle is nearly entirely removed. After three multipliers, you'll be at 'True Jedi' rank in roughly 30 seconds. It's almost preferable to simply enjoy the story sequences the first time around, knowing that you'll return later to complete the three tasks, locate the Minikits, and get the stud ranking. However, this means tripling the time it takes to complete the story levels to at least 40-60 hours of gameplay, and that's before you even get to the open world portions.

These settings are stunning, faithfully reproducing every major Star Wars location from Tatooine to Exegol. The genuinely textured backdrops can't be harmed, but they're intermingled with LEGO parts that can, which, despite the mishmash of styles, somehow works. Numerous puzzles, NPCs handing out side-quests, and vehicles and animals to ride may be found throughout the game's vast metropolitan areas, woodlands, deserts, and interiors. Clearing each region to 100% completion is the definition of 'busywork,' but if you enjoy the comedy and Star Wars is 'your thing,' you won't mind at all. If you become bored, there are several minigames to choose from, such as shooting galleries and checkpoint races. Oh, and you may leave a planet's surface at any moment and go full-on space shooting scenes to fire down TIE Fighters.

The greatest parts of Lego Star Wars: The Skywalker Saga may be found there. You know you're in for a good time when you get to pilot the Millennium Falcon and start firing down Star Destroyers and TIE Fighters. Even though the spacecraft are built of LEGO bricks, the explosions look beautiful, the movement is magnificent, and the vessels seem very realistic. That, though, is extremely revealing. When the game isn't as LEGO-y as it can be, it's at its best. Fantastic pyrotechnics, movie-quality sound effects, and intuitive controls merge with incredibly realistic environments and opponents. It's an excellent Star Wars game. The magic is broken when some flat-brick underwear wind up on someone's head. This is a ridiculous game. Yes, it's brilliantly silly, but it's still ridiculous. I can't help but feel that the time might have been better spent on a serious replication of the films.

It's incredibly remarkable from a technological standpoint. The PS5 throws about a lot of geometry, with the majority of it sporting some of the best ray-tracing yet seen on a console, and very little noticeable resampling. While certain locations can drop frames, the majority of the game runs at 60 frames per second. If dynamic resolution scaling is there, I've only detected it twice during the game. And, given its complexity, it's very stable and bug-free. There's also a solid split-screen co-op mode that's a lot of fun.

Should I Buy Lego Star Wars: The Skywalker Saga?​

It's hard to maintain world-class quality during a game of this magnitude. The lows are very commonplace, such as crushing every LEGO object you encounter in the hopes of triggering progress, accomplishing excruciatingly simple tasks with R2-D2 by spinning two bezels on a 2D wheel, or listening to Jar-Jar Binks' terrible 'Meesa' speech. And it isn't nearly as much fun as it should be during most of the first several films you go through, before you've figured out how to use the touchpad menu and unlocked the various character kinds to be able to accomplish anything substantial in the overworld parts.

However, after around five films, when the mechanisms of Lego Star Wars: The Skywalker Saga are introduced and the open-world areas can be explored with more effectiveness, it begins to truly hook you in. That's why, despite the fact that the credits have rolled, I'm still unable to give this game a score. It's growing better and better, with the game's puzzles and level design becoming significantly more complicated.

It remains to be seen if it will outstay its welcome, as well as whether the film portions will hold up to a second viewing. Keep an eye out for updates. In the meanwhile, if you're wanting to buy it and are familiar with LEGO games, Lego Star Wars: The Skywalker Saga is similar to other games, except bigger. So, by all means, go ahead and do it.

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