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There are a lot of reason I've sworn off the Epic game store. Chief among them is that it kind of makes me mad how aggressive they have been with trying to get launch exclusives on their platform. I get that it's a saturated market, and that Steam is an absolute juggernaut, I get you have to play hard and fast if you want to break in and be anything than a small fish.
But their tactics have left a bad taste in my mouth. I can't count the amount of times I've seen a game, got excited for it, went to look it up and found it its an Epic exclusive (I'm guessing for a period of time). And I can tell you its hurt a few games with me too. Like say Hades. If I could have picked it up on Steam I probably would have. But I couldn't. And now that I can, I've got a giant backlog already and I'm just not as excited for it as I was.
And, with the amount of freebies Epic does, I'd for sure think about going over there, but other issues coupled with their aggression in acquiring exclusives has made me swear them off. If they were competing mostly on offering a superior service or a superior price, I think I could be convinced to give them a try. Uplay offers neither, but I'm more than happy to buy games there, especially when there is a sale. Or at least, I have no aversion to buying form Uplay. But they are not so aggressive with the exclusives, when arguably they have every reason to be. No, they put their games out on many platforms and just also happen to sell them themselves.
And now I come to the actual point. What if I'm wrong? What if a lot of these are not so much on Epic, but on the developers themselves? Perhaps people more studied on it can shed some light, but I've only heard of a few high profile cases, and they were at the beginning, of Epic paying for exclusivity. But as I understand it, a game's sales are almost all made in the first few weeks after launch, and then they get a tiny trickle after that. Also as I understand it Steam takes 30% of all sales right off the top, and Epic takes significantly less. So it has me thinking, what if these times exclusives are not so much Epic's doing, but he developers? What if the developers are purposefully only releasing on Epic for the first year to get as much from that short window of a few weeks for their initial sales?
IF that is the case, can I really blame them, the developers? No, not really. And, if that is the case, can I really blame Epic? Clearly not. But, I don't know if that is the case or not, and even if it is the case, does it actually change anything? I don't really think so, but I'm not sure. There are other reasons why I don't want to use Epic store, the aggression was just the main one, the one that caused me to recoil the most.
Just some things to think about, mostly because I can't sleep even though I have a job interview in the morning, that coupled with other things in my life have me awake and thinking about things to distract myself.
But their tactics have left a bad taste in my mouth. I can't count the amount of times I've seen a game, got excited for it, went to look it up and found it its an Epic exclusive (I'm guessing for a period of time). And I can tell you its hurt a few games with me too. Like say Hades. If I could have picked it up on Steam I probably would have. But I couldn't. And now that I can, I've got a giant backlog already and I'm just not as excited for it as I was.
And, with the amount of freebies Epic does, I'd for sure think about going over there, but other issues coupled with their aggression in acquiring exclusives has made me swear them off. If they were competing mostly on offering a superior service or a superior price, I think I could be convinced to give them a try. Uplay offers neither, but I'm more than happy to buy games there, especially when there is a sale. Or at least, I have no aversion to buying form Uplay. But they are not so aggressive with the exclusives, when arguably they have every reason to be. No, they put their games out on many platforms and just also happen to sell them themselves.
And now I come to the actual point. What if I'm wrong? What if a lot of these are not so much on Epic, but on the developers themselves? Perhaps people more studied on it can shed some light, but I've only heard of a few high profile cases, and they were at the beginning, of Epic paying for exclusivity. But as I understand it, a game's sales are almost all made in the first few weeks after launch, and then they get a tiny trickle after that. Also as I understand it Steam takes 30% of all sales right off the top, and Epic takes significantly less. So it has me thinking, what if these times exclusives are not so much Epic's doing, but he developers? What if the developers are purposefully only releasing on Epic for the first year to get as much from that short window of a few weeks for their initial sales?
IF that is the case, can I really blame them, the developers? No, not really. And, if that is the case, can I really blame Epic? Clearly not. But, I don't know if that is the case or not, and even if it is the case, does it actually change anything? I don't really think so, but I'm not sure. There are other reasons why I don't want to use Epic store, the aggression was just the main one, the one that caused me to recoil the most.
Just some things to think about, mostly because I can't sleep even though I have a job interview in the morning, that coupled with other things in my life have me awake and thinking about things to distract myself.
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