Inside Final Fantasy VII Remake - Episode 3: Combat and Action

Nat

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Bringing together interviews with the game’s creators, artists and developers, Inside FINAL FANTASY VII REMAKE gives an exclusive look at some of the secrets behind the creation of one of the most anticipated videogames of all time.

In this third video we take a closer look at the combat and action in FINAL FANTASY VII REMAKE and features interviews with renowned developers including:
Yoshinori Kitase (Producer)
Teruki Endo (Battle Director)
Naoki Hamaguchi (Co-Director – Game Design / Programming)
Kosuke Sakane (Lead Battle Designer)
Tomotaka Shiroichi (Lead Battle Designer)

FINAL FANTASY VII REMAKE is a reimagining of the iconic original with unforgettable characters, a mind-blowing story, and epic battles.

The story of this first, standalone game in the FINAL FANTASY VII REMAKE project covers up to the party’s escape from Midgar, and goes deeper into the events occurring in Midgar than the original FINAL FANTASY VII.

 
The update on chocobo and also the power level graphics is definitely stunning. A lot of people may not notice those level of detailing in the update. But I am guessing all those deep gamers would notice once we are out of the phase of rushed gaming in the lockdown phase.
 

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