Hiroshi Suzuki looks back on Shenmue III and talks about the future

Ana

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Looking back at Shenmue 3. His hopes for Shenmue 4 + more including:

- With Shenmue 3 the focus was to make it for the fans, not on profits. If there's a Shenmue 4 Yu would like to make it a game that is appealing to both fans and newcomers but Yu emphasizes this would be done without losing the Shenmue feel.

- One idea is quest markers (these would only be added once you've got hold of the information through exploring)

- Another is to make fast travel / time skip more flexible e.g. sitting down allows you to wait.

- Throw moves will be brought back!

- Facial animations will be improved.

- Increase the number of NPCs walking around a town area.

- Potentially would look to focus on compact areas rather than an "open world"

- Story: would explain a lot of the unanswered mysteries that have come up to date, such as Shenhua's background.

 

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