GTFO update includes matchmaking, layered difficulty, more

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GTFO has received a new update with added matchmaking and a layered difficulty system alongside a new environment, weapons and enemy.

The update, Contact (Rundown #004), is now available to those who are playing the game in early access. It includes the Complex’s data centre alongside what developer 10 Chambers Collective calls a new, creepy enemy.”

Moreover, players can matchmake via the Discord server with the functionality added to the game itself. Once you’ve paired up with fellow players, you can decide to take on the new layered difficulty system, in which the expeditions will offer up routes of various levels of challenges.

Ulf Andersson, Creative Director of GTFO, said:
This Rundown is easily our biggest update yet. We’re adding core features such as matchmaking, and we’re also introducing a new system we call ‘layered difficulty’.

Depending on what route you choose throughout some of the expeditions, you will find it either very hard – or extremely hard. This will make it easier – or should I say less hard – for new players to take on GTFO, while at the same time giving our more seasoned community members a hardcore challenge right from the first expedition.

Matchmaking is currently in alpha mode, with 10 Chambers’ Simon Viklund adding:
We will need our community’s help to refine it. We… will continue to develop it iteratively as we go on, and see how it works with the volume of players we have.

GTFO is available on Windows PC via Steam Early Access.



 

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