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Obsidian has made a name for itself within the RPG space, having worked on titles including Pillars of Eternity, Fallout: New Vegas, and The Outer Worlds. A small team within the studio wanted to do something a little different with Grounded, a survival game that takes place within the confines of a single backyard. If that sounds like a small chunk of real estate for a game, there's a twist: You've been shrunken down to about a centimeter, which makes encounters with aphids, ants, and – of course – spiders, potentially deadly.
For our latest cover story, we played Grounded for several hours and had lengthy discussions with the team. We learned how they landed on its Honey, I Shrunk the Kids-like setup, what working within that tiny scale meant for its design, and how they've adapted to their new working-from-home reality.

Cover Reveal – Grounded
We've got a ton of new info on Obsidian's new micro-scaled survival adventure.
