Gorn coming to PS VR on May 19

Tek

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Gladiatorial combat gets goofy in Gorn, coming to PS VR May 19



It took us a while, but we’re finally here. The Free Lives team, along with our friends at Devolver Digital and 24Bit Games, are excited to announce that Gorn is coming to PlayStation VR on May 19!

For those who don’t know, Gorn is an over-the-top gladiator game with a unique, physics-driven combat engine. With Gorn, we wanted to make something that could only work in VR, and that took advantage of all its strengths. We wanted to embrace the chaos of a game where everything is simulated and reward the player for testing the limits of the system.



Because VR brings the game world so much closer to the player, we realized we couldn’t rely on pre-baked animations. Instead, we felt that interactions — especially impacts — should resolve in natural and expected ways. In order to get that right, Gorn simulates every object in the arena — even the enemies — at all times.

For interactions to resolve naturally, we also needed to make sure that objects felt like they had weight. That’s no small feat in a VR game, where the player’s range of motion makes swinging and throwing things around all the more enjoyable. To create the sensation of weight, we added wobbliness to the weapons so that players can see the impact of gravity and various other forces on their shapes. Wobbly weapons have become a signature Gorn aesthetic, and we’re pretty happy about that.

 

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