Superior resolution, texturing, and high framerates were traditionally the domain of the PC up to the 9th Generation of consoles. There seems to be a growing trend of issues being packed with each new version. The major causes of stuttering are the assembly of shaders and other visual effects. So, what exactly occurred between the eighth and ninth generations? Who or what is the target of blame? What about Windows, Drivers, Engines, and Software Designers? Is it true that consoles' exclusive hardware has finally won out?