News Diablo IV December 2020 update focuses on itemization

Clout

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High-level info:
  • Gaining a level gives you points to spend into certain stats, like Strength, etc. Once certain stat thresholds are reached, bonus effects on some skills activate.
  • Weapon types' physical attributes come into play in a bigger way, including attack speed. GIFs show off how different it will feel to cast an auto-shot as a caster while using a slower staff vs. a faster wand.
  • Item quality philosophy changes, resulting in things like a greater range of strength/possibilities on blue/magics, increased number of affixes on yellow/rares, random affixes on orange/legendaries (this is a big deal, right?), no more Mythics, and increased prominence for Uniques, which will have fixed effects/affixes that you build around.
 

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