Art Direct for 100 MPH: Balancing Visuals with Performance for Forza Motorsport

Ana

Well-known member
Member
Joined
Dec 12, 2018
Messages
1,169
Trophies
0
In this 2020 GDC Virtual Talk, Microsoft-Turn 10's Matt Collins discusses the process of creating art assets for a game that needs to run at 60FPS while players zoom along at 100 miles-per-hour.

 

Latest content

General chat
Help Show users
  • No one is chatting at the moment.
      There are no messages in the chat. Be the first one to say Hi!
      Back
      Top