Video includes quotes directly from Nightdive developers; Samuel Villarreal, Edward Richardson and James Haley
Doom 64's engine is an upgraded, hardware accelerated version of the Doom engine used in the Jaguar and PS1 ports
Engine carries over coloured lighting from the PS1 version and...
DLSS 1.9 broke down under transparencies, resulting in ghosting and flickering
higher resolution fixes subpixel breakup at the cost of higher cost (because higher res)
2.0 fixes subpixel detail issues like flickering
movement also breaks 1.9
ghosting trail still exists in...
- base PS4 runs at native 1920x1080 (1080p) with either FXAA or MSAA with no signs of artefacts.
- PS4 PRO runs at 2880x1620 (1620p) with no artefacts either.
- Support for HDR
- Shadow map quality is higher on PRO.
- level of detail is the same for both machines so far
- cutscenes are...