Alex is the owner and operator of JoyFreak. He's a British gaming geek, football player and fan. You will see him posting the latest gaming news.
Blizzard's blog updateThis is the first time a Diablo game is being developed simultaneously for both PC and consoles, but the decision to support controller input on PC is what caused the greater paradigm shift for us.
The blog later confirms support to rebind keys and left-click on a mouse.We wanted to give players the ability to switch between the two options freely, so our UI needed to be unified enough that swapping hardware inputs on the fly wouldn’t throw people completely off kilter. A unified UI means our layouts are more grid-based for ease of navigation, but it doesn’t necessarily mean an identical interaction flow.
A surprising number of players asked for the option to rebind their primary skill to anything but the left mouse button so that they could separate moving from attacking. Adding more flexibility to our binding options had already been on our radar for a while, and the demo feedback helped confirm that this was a customization feature that players really wanted.
Diablo 4 is in development for PS4, Xbox One and Windows PC.In addition to giving players the freedom to assign any skill to any slot from the get-go, all skill slots can now have their keys rebound. We’re committed to supporting skill rebinding for controllers as well.